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Zombie no more: The unbelievable comeback of analog computing -- Science & Technology -- Sott net

Zombie no more: The unbelievable comeback of analog computing -- Science & Technology -- Sott net
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The Unbelievable Zombie Comeback of Analog Computing

Charles PlattHow to Love Tech AgainI Saw God in a Chip FactoryThe Never-Ending Fight to RepairThe Future Is Analog Now ReadingWho s Watching the Watchers?Weapon

End of an Era: Silicon Valley s Favorite Electronics Junk Store Gets Bought Out by Google, Calls it Quits – NBC Bay Area

End of an Era: Silicon Valley s Favorite Electronics Junk Store Gets Bought Out by Google, Calls it Quits – NBC Bay Area
nbcbayarea.com - get the latest breaking news, showbiz & celebrity photos, sport news & rumours, viral videos and top stories from nbcbayarea.com Daily Mail and Mail on Sunday newspapers.

Train Spotting (I)

A story of trains, computers, and two images. This is at the same time a continuation to what may become a loose series, namely, “Things on the Web that aren’t what they seem to be”, and the beginning of an entirely new one. Anyway, this is the story of two photos that are rather well known in the context of computer history. You may even have seen one or the other popping up on a website. Since you are reading this blog, you may be even familiar with the broader context. Context In 1961, the MIT recieved a DEC PDP-1 computer from Digital Equipment Corporation as a donation. It was one of the very first production models and DEC’s motivation was a multiple one: First, the PDP-1 was somewhat of a commercial version of MIT’s experimental TX-0 computer

Spacewar!

Spacewar! Screenshot: This is a virtual DEC PDP-1 emulated in HTML5/JavaScript running the original code of Spacewar! , the earliest known digital video game. If available, use gamepads or joysticks (currently Chrome and Firefox only, see instructions-memo below) for authentic gameplay the game was originally played using custom control boxes. Spacewar! was conceived in 1961 by Martin Graetz, Stephen Russell, and Wayne Wiitanen. It was first realized on the PDP-1 in 1962 by Stephen Russell, Peter Samson, Dan Edwards, and Martin Graetz, together with Alan Kotok, Steve Piner, and Robert A Saunders. – Spacewar! is in the public domain, but this credit paragraph must accompany all distributed versions of the program.

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