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this week, metaverse mark tells real mark how it is. you this week, metaverse mark tells real mark how it is. real mark how it is. you had help from real mark how it is. you had help from the real mark how it is. you had help from the likes - real mark how it is. you had help from the likes of - real mark how it is. you had help from the likes of me, l real mark how it is. you had l help from the likes of me, the tremor a younger looking virtual version of you that has helped with all of these stories on the telly. it’s stories on the telly. it s true. seven stories on the telly. it s true. seven decades . stories on the telly. it s true. seven decades on, facial recognition renos one holocaust survivor recognition renos one holocaust survivor with a face from the past survivor with a face from the ast. . survivor with a face from the ast, ., ., , survivor with a face from the ast. . . , ., past. yeah, that is me, for sure. past. yeah, that is me, for sure- ....
People because it s removes the fear of humanjudgement. a fear of human judgement. a digital fear of humanjudgement. a digital person does not care if you do the same lesson ten times. .. , , you do the same lesson ten times. , , ., ., , times. soul machines is already buildinu times. soul machines is already building digital times. soul machines is already building digital celebrities - building digital celebrities like jack nicklaus dios from 82 to 35, and nba star carmelo anthony. h to 35, and nba star carmelo anthon . to 35, and nba star carmelo anthony- anthony. i can t wait to see what we anthony. i can t wait to see what we do anthony. i can t wait to see what we do next. anthony. i can t wait to see what we do next. as - anthony. i can t wait to see | what we do next. as always, peace, and stay mellow. bi peace, and stay mellow. ai powered avatars designed to interact with fans online. do ou interact with fans online. do you have interact with fans online. idir’r ....
Cyberspace from the 19905? this whole thing has been model further by facebook which like the idea so much that it renamed itself matter, possibly so that when we think about the metaverse we think about them. so many questions but so few definitive answers. mark is trying to help us. in the last four years we have heard lots about the metaverse and how it s going to change our lives online. i ve made several stories about it and the effect is going to have. stories about it and the effect is going to have. . . is going to have. yeah, but you had is going to have. yeah, but you had help! is going to have. .. yeah, but you had help! i is going to have. yeah, but you had help! i beg - is going to have. yeah, but you had help! i beg your- you had help! i beg your pardon! you had help! i beg your pardon! you you had help! i beg your pardon! you had - you had help! i beg your pardon! you had help i you had help! i beg your. pardon! you had help from you had help! i beg your- pardo ....
Interactive online gaming the metaverse is already here, it is fascinating to look at it through their eyes, they view reality differently from you and i, mark, there is the physical world and the digital world and frosty digital world is less than a physical world, for us it is a totally different thing. for us it is a totally different thin. ., , different thing. but humanity won t be alone different thing. but humanity won t be alone in different thing. but humanity won t be alone in his - different thing. but humanity won t be alone in his online l won t be alone in his online virtual worlds. grand cross is co founder and ceo of a company specialising in al called soul campbell machines, he thinks we will be sharing the spaces with digital people. but will be sharing the spaces with digital people- digital people. but if we are auoin to digital people. but if we are going to have. digital people. but if we are going to have, spend - digital people. but if we are going to h ....
Collaboration brief reminder of that. this collaboration between - brief reminder of that. ti 3 collaboration between artists and scientists that kings couege and scientists that kings college london is an illustration of how our physical and digital environments come together in today s society, sometimes in seemingly unconnected ways. find seemingly unconnected ways. and the simm project makes are out of the small chips that have, for some years, been central to our communications, interactions, and even our identity. interactions, and even our identity- identity. ultimately, this technology identity. ultimately, this technology is identity. ultimately, this technology is about - identity. ultimately, this. technology is about people identity. ultimately, this- technology is about people and our connection to each other. as we prepared to exist in more than one place at a time. if the hope is to be believed, we are about to enter a whole new virtual universe. but i think is p ....