Minister of Communications inaugurates 2 boards
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but with tools like this making digital humans accessible to everyone and anyone, we ll certainly be seeing more of them in future. or maybe we won t as they ll all just look like the rest of us. great stuff! now, one of the big differences between playing a game and watching a movie is that you, the player, can become the star of it. in fact, many games allow you to customise your avatar so you can just become a virtual version of yourself. but that hasn t always been the case. kesewaa brown has been taking a look at how far black representation truly has come in games in the last few years, and what one mother and daughter are doing to tackle the issue. this is yvonne, a graphic designer based in london. and this is her daughter alyssa. she is playing the game that they designed together, frobelles. but they didn t create this app for the fun of it they wanted to solve a long lived problem in gaming. when alyssa came to me
the industry, there is always a big focus on getting more people in. but the most important thing is training and development and retention. so i think if we actually improve those programmes within games companies, we can definitely get more diverse people to stay, and also rise up the ranks. the games industry is only 40 years old. it is still very much a juvenile industry and still forming, so i think the representations have developed, we have come a long way since the 70s and 80s, however there is still a long way to go. those nuances in terms of bringing different representations brings in new stories, new ways of experiencing characters, and that diversity has a richness to it which people are very, very receptive to. so it s notjust about having representation, it s also about brands working with creators to bring about lasting change so that more players can truly win in the end. that was kesewaa brown. and that s it from us from los angeles oh, no, sorry, london. still, i
like the rest of us. great stuff! now, one of the big differences between playing a game and watching a movie is that you, the player, can become the star of it. in fact, many games allow you to customise your avatar so you can just become a virtual version of yourself. but that hasn t always been the case. kesewaa brown has been taking a look at how far black representation truly has come in games in the last few years, and what one mother and daughter are doing to tackle the issue. this is yvonne, a graphic designer based in london. and this is her daughter alyssa. she is playing the game that they designed together, frobelles. but they didn t create this app for the fun of it they wanted to solve a long lived problem in gaming. when alyssa came to me and said, mum, i am looking for characters with hair like mine. why is it that these games
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