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Gamasutra - Konami and The Medium dev Bloober Team partner to create new games

Gamasutra - Konami and The Medium dev Bloober Team partner to create new games
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Konami
Ishikawa
Japan
Poland
Polish
Japanese
Jacek-zieba
Wojciech-piejko
Piotr-babieno
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Bloober Team Working on a Horror Game with a 'Very Famous Gaming Publisher'

Bloober Team Working on a Horror Game with a Very Famous Gaming Publisher Share: Layers of Fear, Observer, and The Medium developer Bloober Team is busy working on its next horror project with the help of a very famous gaming publisher , GamesIndustry.biz has revealed. Detailed in a new interview with CEO Piotr Babieno, he is quoted as saying: In fact, we ve been working for more than a year on another gaming project, another horror IP, and we re doing this with a very famous gaming publisher. I can t tell you who. I can t tell you what the project is, but I m pretty sure when people realize we re working on it, they will be very excited. Of course, the internet already reckons the game in question is

Konami
Ishikawa
Japan
Jacek-zieba
Piotr-babieno
Akira-yamaoka
Bloober-team
Capcom
Silent-hill
Resident-evil
கோனாமி
இஷிகாவா

Gamasutra - How good camerawork enabled The Medium's two simultaneous worlds

Bloober Team s The Medium holds the distinct honor of being the first game launched exclusively for the Xbox Series X/S. Its developers have talked about how the horror title s core conceit (two worlds that the player explores simultaneously rendered on two screens) wouldn t be possible without next-gen technology, making it one of the first games to properly experiment with the latest console generation s flashy new tech. Shortly after the game launched, Bloober Team lead designer Wojciech Piejko and producer Jacek Zieba sat down with Gamasutra to discuss the particulars of designing gameplay around  The Medium’s dual worlds and while it took a whole new console generation to make the mechanic possible, it took old-fashioned ingenuity to make the experience compelling and creepy for players.

Japan
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