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MY.GAMES Continues Strong Performance in Q1 2021 Reaching Nearly $150m Revenue and Significant EBITDA Growth

Press release content from Accesswire. The AP news staff was not involved in its creation. MY.GAMES Continues Strong Performance in Q1 2021 Reaching Nearly $150m Revenue and Significant EBITDA Growth April 29, 2021 GMT MOSCOW, RUSSIA / ACCESSWIRE / April 29, 2021 / Moscow, Russia: Global gaming brand, MY.GAMES, part of Mail.ru Group, has today announced its results for Q1 2021. The company continues to perform strongly, with revenues growing by 42.2% YoY in . MOSCOW, RUSSIA / ACCESSWIRE / April 29, 2021 / Moscow, Russia: Global gaming brand, MY.GAMES, part of Mail.ru Group, has today announced its results for Q1 2021. The company continues to perform strongly, with revenues growing by 42.2% YoY in .

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Gamasutra - Press Releases- MY.GAMES CONTINUES STRONG PERFORMANCE IN Q1 2021 REACHING NEARLY $150m REVENUE AND SIGNIFICANT EBITDA GROWTH

April 29th, 2021 - Moscow, Russia: Global gaming brand, MY.GAMES, part of Mail.ru Group, has today announced its results for Q1 2021. The company con

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My.Games represented 38% of Mail.ru's revenue in 2020

My.Games represented 38% of Mail.ru s revenue in 2020, the company shared in its annual financial report. The publisher reported a 30% growth year-on-year to almost RUB 40.8 billion ($562 million) and expects its earnings before interest, taxes, depreciation, and amortisation to double from 2018 to 2022. The UK was an important factor in My.Games growth, the company said, with UK advertising up 17% across the publisher s portfolio of titles. Conqueror s Blade, Grand Hotel Mania and War Robots did particularly well in this market. 2014 s War Robots actually reached 184 million downloads globally in 2020, with its revenue growing 30% year-on-year. The main markets for the publisher remained the US, Germany and Japan, with 75% of the company s revenue made outside of Russia. Its own IP represented 90% of the total revenue, while mobile games accounted for 73% of the company s share.

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2020 is a Year of Growth and Consolidation for MY.GAMES as Revenue Increases by 30% Reaching $0.5BN

2020 is a Year of Growth and Consolidation for MY.GAMES as Revenue Increases by 30% Reaching $0.5BN
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Mail.Ru Group: 2020 is a Year of Growth and Consolidation for MY.GAMES as Revenue Increases by 30% Reaching $0.5BN

Mail.Ru Group: 2020 is a Year of Growth and Consolidation for MY.GAMES as Revenue Increases by 30% Reaching $0.5BN MOSCOW, RUSSIA / ACCESSWIRE / March 4, 2021 / Global gaming brand, MY.GAMES, has today announced its results for FY 2020. The company continues to outperform with 30% YoY growth in 2020 to RUB 40,762 bn ($562m). MY.GAMES, a division of Mail.ru Group, accounted for 38% of the Group s revenues in 2020. With MY.GAMES EBITDA expected to double from 2018 s by 2022, this year s results show that the company is well positioned to achieve its objective and aims to grow its revenues at a double-digit rate in 2021 despite the global pandemic.

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