I don’t think anyone needs to be told that the internet has drastically changed the face of journalism. The reach of reporting has dramatically expanded, while its ability to actually make money has uh, not.
More specifically though, games journalism has changed dramatically over the last couple of decades. The internet and the rise of social media and the influencer has forever changed not only how consumer games journalism functions, but what it actually looks to do.
Journalists are, at least in the triple-A space, no longer needed to tell players what games are coming out, when they’re coming out, or sometimes even if they’re any good. Influencers on Twitch and YouTube can provide their viewers a more direct experience of a game than any games magazine (remember those?) ever could.