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📌PlayStation: Todos sus estudios y los juegos en desar... en Taringa!


Próximo proyecto: nueva IP de mundo abierto
Originalmente Blank, Berlyn and Co., y después Eidetic, este equipo desarrolló para PlayStation con apenas ocho empleados Bubsy 3D en 1996. Aunque el juego no recibió buenas críticas, disponían de un motor y experiencia en consola, así que un año más tarde un productor de 989 Studios propuso al equipo un juego de acción y espionaje a raíz del éxito de GoldenEye 007; el juego se llamaba Syphon Filter. Tras múltiples dificultades y casi la cancelación en varias ocasiones, el guionista y director John Garvin se unió a Eidetic para crear el primer prototipo. El juego superó el millón de unidades vendidas, por encima de las expectativas de Sony y Eidetic. ....

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Gamasutra - Creating conversations from card game mechanics in Signs of the Sojourner


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This interview is part of our Road to the IGF series.
Signs of the Sojourner is a card game of conversations as the player explores a new world and meets the people within it. There s no going back from whatever you say, though, so players will need to think before they speak.
Gamasutra spoke with the team at Echodog Games about the Excellence in Design-nominated title, learning about what thoughts went into turning conversation into a card game, creating a narrative that continued no matter how your chats went, and capturing the finality that comes when the words leave your mouth while speaking to someone. ....

Zach Vinless , Dyala Kattan Wright , Edith Finch , Holly Rothrock , Echodog Games , Fine Arts , Giant Sparrow , What Remains , தியள காத்தான் ரைட் , எடித் பிஞ்ச் , ஹோலி ரோத்ராக் , நன்றாக இருக்கிறது கலைகள் , ராட்சத குருவி , என்ன உள்ளது ,