Even with two other Diablo games coming down the pipe, Blizzard remains committed to its work on Diablo Immortal. The publisher has grand aspirations to make the mobile take on its long-running action RPG franchise into an authentic Diablo experience. But how far are they willing to go to make that happen? Shacknews recently pitched questions from our community to Lead Game Producer Caleb Arseneaux and Senior System Designer Kris Zierhut to learn more. We do get this question quite a lot, as you can imagine, Arseneaux told Shacknews in regards to the question of gamepad support. It s something that we heard loud and clear from the tech alpha and it s something we re investigating right now. And I say investigating not to be just vague in a PR setting, but because honestly our focus has been touch controls and making sure that felt really good. We hadn t put any effort into also making sure gamepad support was there. And so there s design and usability and accessibility things t
At BlizzConline 2021, Diablo: Immortal Rose From The Ashes
With both Overwatch 2 and Diablo 4 unlikely to arrive until 2022, Immortal may yet ink a legacy for itself as the company’s biggest release of the year. Credit: Blizzard Entertainment
If you compare the vibe around Blizzard’s first mobile installment of the Diablo franchise at last weekend’s BlizzConline 2021 to the controversy surrounding the debut of Immortal back in 2019, the two couldn’t feel more different.
There are still skeptics, of course. However, with both Overwatch 2 and
Diablo 4 unlikely to arrive until 2022, Immortal may yet ink a legacy for itself as the company’s biggest release of the year.