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Companies in Extended Reality (XR) Market Aim at Offering All-Round Immersive Experience for Consumers, Market Projected to Expand at CAGR of 45% from 2020 to 2030: TMR

(0) - Penetration of mobile computing to accelerate the pace of innovation, ARs and VRs in mobile and gaming act as key enablers - Growing demand for digital environments in industries a compelling proposition for developers of XR, global valuation to cross 1.1 Trn by 2030 ALBANY, N.Y., March 10, 2021 /PRNewswire/ The extended reality (XR) market has evolved on the back of growing applications of virtual reality (VR), augmented reality (AR), and mixed reality, and an array of technologies that are combination of these. Various industry verticals such as gaming, entertainment, healthcare, education, and real-estate are leveraging these technologies to offer an immersive experience to their customers, and earn a competitive edge. Concomitant advances in hardware components and remarkable strides made by computing technologies have enriched the landscape of the extended reality (XR) market. Coupled with the advancements made in sound and digital graphics and penetration of smartp

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