Call of Duty Warzone and
Black Ops Cold War, as well as the Zombies Outbreak Easter egg quest coming on May 20th, they didn’t dive into the nitty gritty patch notes of what the Season Three Reloaded update would change in the game.
This update comes with a hefty amount of weapon tuning, making major adjustments to sniper rifles, assault rifles, LMGs, and pistols. Separately, a number of big weapon buffs were given in Zombies to help players feel a little bit more powerful against the hordes and promote a variety of weapon usage.
Players can preload the
Black Ops Cold War Season Three Reloaded update tonight to prepare for its launch tomorrow at 9PM PT May 19th/12AM ET May 20th.
Image: Treyarch/Activision
Call of Duty: Black Ops Cold War is getting a massive balance patch as part of season 3’s midseason update. The season 3 Reloaded patch brings balance changes to all of the game’s sniper rifles and assault rifles in every mode, and it updates the tuning for weapons in the Zombies mode.
This patch’s sniper rifle tuning was focused on making each of them a little more distinct. The biggest change Treyarch made to accomplish that was giving each of the snipers a new and special flinch animation that makes each of them behave slightly differently than the other weapons in the category. The developer also gave each sniper unique ADS momentum, to make scoping in feel different with each gun. All this comes on top of several balance changes as well.
New private playlist available for Solo players.
Allows players to start at their highest arena checkpoint reached in Solo mode. No stats or challenges are recorded, but achievements can be completed, including Reunited with Fidolina.
Gameplay
Added new pickup item: Divine Shield Potion – Grants player Divine Shield buff that allows player to absorb one damage event (30 min. expiration).
Added new key spawn locations: Added to the high road tunnel route.
Added a 1.5-second damage shield on player while in First Person when damage occurs.
Made slight adjustment to multiplier progression.
Auto-life donation now begins automatically after Round 64. The player with the highest lives to spare will now donate to downed teammates with a cooldown of 120 seconds.
Increased max ammo stock on all assault rifles.
Submachine Guns
Increased max ammo stock on all SMGs.
Shotguns
Increased range of the Streetsweeper shotgun.
Blueprints
Armor
Level 1 Armor will now replace the first Armor Shard drop in a game when no players have Armor.
Ammo Mods
Cryofreeze
Reduced Cryofreeze cooldown from 3 seconds to 1 second to make it a more dependable method of slowing enemies.
Challenges
Added first set of six new Requiem Advancement Challenges: “Firebase Z Report.”
Added new Dark Ops Challenge for “Firebase Z.”
Dead Ops Arcade 3
New private playlist available for Solo players.
Allows players to start at their highest arena checkpoint reached in Solo mode. No stats or challenges are recorded, but achievements can be completed, including “Reunited with Fidolina.”