Harada on How Tekken 7 Online Changed Due to COVID-19
Tekken 7 online elements changed. The Executive Producer also talked about the
Tekken series hitting 50 million units sold worldwide, utilizing Unreal Engine 4, and esports. Harada spoke candidly regarding changes the team implemented due to player feedback and the need for stronger online connections during 2020.
Bandai Namco Esports Producer Naoya “Esports” Yasuda interviewed Harada about his career with
Tekken spanning over 15 years. The series producer explained that the 50 million sales milestone included both digital and physical console versions of the games. Though no one expected the series to get this big, Harada said he felt like it took longer than expected to reach this goal. He elaborated by bringing up the strong presence Bandai Namco has in arcades. Harada joked that if they could have included the number of times players put coins in the arcade cabinets, sales would’ve been much higher.