GDC Podcast Live! Hosted by Gamasutra feat. Disco Elysium writer Justin Keenan
Live
2:40 p.m. - 3:40 p.m.
Level Design Workshop: The Level Design of God of War
Discussion
Rob Davis (TBA)
Now that you know the GDC Showcase 2021 schedule, you can tune into the shows and check out all the past broadcasts. Many of the sessions will also be available on demand, so you can enjoy them even if you miss their initial live appearance. For more info about GDC proper, make sure you keep your browsers tuned to our GDC news page.
Guides Editor
Joshua holds a Bachelor of Fine Arts in Creative Writing and has been exploring the world of video games for as long as he can remember. He enjoys everything from large-scale RPGs to small, bite-size indie gems and everything in between.
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There s value in building a strong audience for your game, but, as Beautiful Glitch creative director Julian Quijano explains in his GDC Showcase talk Fandom-Ready: Creating Fiction in the Age of Fan Consumption , the right level of attention can cultivate an audience into a dedicated fanbase that weaves itself into the worlds and characters powering the games you create.
That sort of engagement manifests as a community that actively feels like they re intertwined with the fiction of your franchise, creating fan art, cosplays, fanfiction, their own original characters, and following your franchise every step of the way. And, Quijano explains, that can have a quantifiable impact on your IP.