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Mojang Studios shows no signs of slowing down, and is already releasing yet another Pre-Release snapshot for the imminent 'Caves and Cliffs Update' arriving early next week. One new tweak and a handful of new bug fixes arrive with Pre-Release 4. ....
Mojang Studios is already releasing Pre-Release 3 for the 'Caves and Cliffs Update,' following yesterday's Minecraft: Java Edition snapshot. This one includes additional bug fixes and some minor tweaks. ....
Minecraft: Java Edition is launching the Pre-Release 2 snapshot for the 'Caves and Cliffs Update' that releases Part One on June 8, 2021. This pre-release, as expected, just includes a ton of bug fixes. ....
Lag spike while loading player head textures / player skins End crystals placed on exit portals generated before 1.9 do not respawn the ender dragon Credits background jitters Structure block data length limited to 12 Intersecting structures can create corrupted block entities (spawner / chest) Shifting around servers in the server list crashes the game ( ArrayIndexOutOfBoundsException) Leaves change to stone near Lava Pool (Recurrence of MC-48340) End Portal Frames change to Stone near Lava Pool Angering passive mobs in new nether chunks very far away from previously generated chunks, then entering a nether portal causes server to completely freeze Setting the weight in Template Pool to high values will lag world and can cause out of memory error. ....