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○ ○ Fanning Maneuver: A Wirebug helps you flank left or right and increases your attack temporarily. You can fire while moving. Regular Attack ○ Reload: Reloads your ammo. The speed at which you reload will depend on the kind of ammo in use. ○ Elemental Reload: Reloads your ammo somewhat slower than usual, but increases the damage your elemental shots will deal. Monster Hunter Rise Source: iMore As always, the best builds are a matter of opinion. I prefer to wear gear that offers plenty of defense. Here are the builds that will help compliment the Light Bowgun s abilities. Best Builds for 2 Star Quests ....
Press R + A Herculean Draw: A Silkbind attack that makes you surge forward in a designated direction. Attack is also empowered for a short time. (Costs 2 Wirebug). Press R + X Focus Shot: A Silkbind attack that uses a Wirebug to evade backward, landing you in a crouching position. While crouching, stamina rapidly regenerates. If timed right, you can nullify a monster attack while evading. Use the left stick to change the direction you evade. Can be switched with Aerial Aim. Press R + X Aerial Aim: Makes you jump straight up using a Wirebug. While in midair, you can fire at your prey. Can be switched with Focus Shot. ....
○ ○ Hunting Edge: Makes you attack by leaping forward. If you hit your enemy, you can followup with Charged Slash or Charged Plunging attack. Regular Attack 1 ○ Tackle: Makes you move forward and attack using the blade s flat side. Not as easy to use as a regular Tackle, but can allow you to Guard. ○ Guard Tackle: A Charged Slash that strikes twice with a large swing and inflicts lots of damage. If you hit a weak spot on the first strike, the second strike will do more damage. Regular Attack 2 ○ True Charged Slash: A Charged Slash attack that strikes twice by making you spin. If you hit a weak spot on the first strike, the second one deals additional damage. ....
Perform: Increase your own power by Performing Melodies. Activate Melody via Attack: Attack and line up 2 of the same note in a row on the Musical Staff to cover you and nearby allies with a melody effect. Magnificent Trio: Attack and line up 3 different notes on the Musical Staff to store a melody. Unleash a Magnificent Trio to trigger all melody effects. Infernal Melody: After filling the gauge next to the musical score by performing actions such as attacking, you can activate the special melody. Press ZR after a Magnificent Trio or a Slide Beat to do so. Slide Beat: A Silkbind attack that uses a Wirebug to propel you forward into a spinning attack. Grants self-improvement and attack-power boosts by way of melody effects. ....
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