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Report: EA Motive's Gaia Cancelled After Six Years in Development


Friday, February 26, 2021
EA recently held an internal review to decide which of their current projects would continue in development. According to Bloomberg, one of those that didn’t make the cut was
Gaia, the
Assassin’s Creed-style action game in development at Motive for the last six years. Development on this game has now been cancelled.
Gaia began life back in 2015. After EA decided they wanted to expand into the action genre, Jade Raymond was brought on board to head development at the newly-created Motive studio. Here they would be working on an “
Assassin’s Creed-style” new IP that was “more open-world, more single-play versus multiplayer”. Unfortunately, the title’s development was far from smooth. When BioWare Montreal was closed in 2017 following the poor reception of ....

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EA reportedly cancels Motive's Gaia after six years in development


Electronic Arts has reportedly cancelled the project code-named Gaia, that had been in development for the past six years at its Motive studio.
According to Bloomberg, the cancellation of the new IP is due to a resource shift after the company reviewed projects currently in development. This follows the announcement that another EA studio, Bioware, will be stopping work on Anthem.
Sources close to the matter told Bloomberg that Gaia s development until now had been turbulent and that the title had been through at least one major reboot. Work on the project reportedly started around the time Jade Raymond joined EA in 2015 to head up Motive, which had just been created. ....

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Former BioWare Dev Discusses Cancelled Mass Effect Multiplayer Game


Once upon a time, BioWare was working on a standalone
Mass Effect multiplayer game that never saw the light of day, but did end up forming the basis of
Mass Effect 3‘s multiplayer. Cancelled a decade ago,
Mass Effect: Team Assault was intended to be a digital-only release, “similar in scope to
Battlefield 1943.” That’s according to Patrick Moran, a former BioWare developer who worked on
Mass Effect 3‘s multiplayer as Senior Gameplay Designer.
Mass Effect: Team Assault “was the foundation of
Mass Effect 3 multiplayer, incubated at BioWare Montreal,” Moran told The Gamer. “EA really wanted to see a multiplayer experience in the ....

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Mass Effect 3 Multiplayer Started As Standalone First-Person Shooter


Mass Effect 3 Multiplayer Started As Standalone First-Person Shooter
EA and BioWare once planned to release a standalone Mass Effect multiplayer shooter, but the project was scuttled by studio tensions and became ME3 multiplayer.
At the height of Mass Effect s popularity, EA and BioWare toyed with making a standalone first-person shooter multiplayer game. The project was called Mass Effect: Team Assault, or META, and it was the prototype that eventually became the multiplayer mode in Mass Effect 3.
The Gamer reports that Mass Effect: Legendary Edition designer Patrick Moran explained the canceled project during previews for the upcoming compilation. Moran explained that the project was planned to be a digital-only multiplayer game like Battlefield 1943. ....

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