And looks to offer unique technologies and game mechanics.
Six Days in Fallujah, a cancelled Iraq War first-person shooter (FPS), has been resurrected for a planned 2021 release.
Original announced by Konami and developer Atomic Games back in 2009, the project will now be developed by Highwire Games and published by Victura, a company established by Atomic Games’ former CEO, Peter Tamte.
Halo developers including Creative Director Jaime Griesemer and Audio Director Marty O’Donnell says it has interviewed over 100 marines, soldiers and Iraqi civilians for the revitalised project. Set to simulate six days of conflict in Fallujah, based on a real battle that pitted US Marines against Al Qaeda, the title hopes to offer up “unique technologies and game mechanics” as compared to other military FPS titles.
Publisher Konami originally pulled the plug on
Six Days In Fallujah, Atomic Games’ attempt to tell a realistic story about the war in Iraq based on the experience of US service members, for being too controversial. Now a new publisher and developer are resurrecting it.
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Production is being led by Victura, founded by former Atomic Games CEO Peter Tamte, with Highwire Games, the studio led by some former Bungie developers best known for 2019 s PSVR game
Golem, developing it, according to a press release announcing the project’s revival. The video game industry was about to get its first major game based on a current military action,…Read more
According to a press release,
Six Days in Fallujah will be a new game built from all-new unique technologies and game mechanics . It s not clear how much of original developer Atomic Games work has been scrapped, but it seems like
Six Days in Fallujah has been rebuilt within the last three years. However, the central idea of the game is the same. It s a realistic military shooter that aims to depict combat as it actually is, aiming to be the most authentic military shooter to date , according to new publisher Victura. You can check out the new announcement trailer for