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2DGI #1 - Global Illumination in Godot

Hello. This is the first of a series of blog posts I plan to write, breaking apart the algorithms and implementation of a custom 2D global illumination (or p. ....

Monte Carlo , Thomas Diewald , Sam Bigos , Mike Acton , Terry Cavanagh , John Carmack , Andy Duboc , Jackie Chan , Test Height , Fun Stuff , Signed Distance Field , Distance Field , Jump Flooding , Voronoi Diagram , Super Mario Sunshine , Voronoi Diagrams , Screen Texturerect ,