another result of the amount of time that video gaming has been around is the way it s permeated into other areas of our lives. yes, and equally it s started to draw on and draw in other parts of our culture and that includes music. prodigy s firestarter plays. the first time i realised that games decided to take their music scores seriously was when i played wipeout 2097 and realised that the accompanying soundtrack was not random plinky plock, it was firestarter by the prodigy. and in recent years it s been recognised as a major art form. well known hollywood composers like hans zimmer and michael giacchino have turned their hands to writing scores for games. and that s why this week videogame came to the uk s best known celebration of classical music, the proms, and pokemon took over the albert hall. so let s give it a go start from the top. i m at the bbc s maida vale studios for the final warehouses of the first ever gaming prom, called rehearsals of the first ever g
world championjake white man has to settle for a bronze medal after coming third in the 1500 metres at the commonwealth games. now on bbc news clickjoins a rehearsal for a special bbc prom celebrating music in video games. the team looks at the resurgence of vinyl records and tries out the latest summer gadgets. this week, we re celebrating music from videogames, orchestral style. in which i get to play in the wind section. then we ll spin more tunes whilst we press some green vinyl that s hopefully not limited edition. and the record isn t the only thing skipping look at that majestic covered gymnastic, well co ordinated. alright, stop it! i don t know about you, but this how i spent my time growing up. while lara was out with friends, i was exploring the universe in my cobra mk iii spacecraft. excuse me, i was a pretty good bmxer in my time. still can t ride an actual bike that well, but as long as i was steering with a keyboard i was a totally rad rider. official termino
i don t know about you, but this how i spent my time growing up. while lara was out with friends, i was exploring the universe in my cobra mk iii spacecraft. excuse me, i was a pretty good bmxer in my time. still can t ride an actual bike that well, but as long as i was steering with a keyboard i was a totally rad rider. 0fficial terminology, there, i m sure. definitely. 0k. look, gaming became really important to a whole generation in the 1980s, and although we re now no longer kids, many of us are still playing, which is why games can afford to be big budget blockbusters, and last year the uk games market was worth more than £7 billion. another result of the amount of time that video gaming has been around is the way it s permeated into other areas of our lives. yes, and equally it s started to draw on and draw in other parts of our culture and that includes music. prodigy s firestarter plays. the first time i realised that games decided to take their music scores seriou
because these days gaming scores aren t even, linear pieces of music every time you play, the music changes to follow the action. what s important to understand is that composing for a game is such a multifaceted job. you have to compose for when nothing s going on. or when action is happening. you have to compose for when action is happening. you have to account for the fact that the player might do something unpredictable. the amount of music and the amount of talent that goes into even a 10 hour game, let alone a 50 or 100 hour game, it takes an awful lot of talent and hard work not just from composers but everyone who works on game audio and recognising it is really important. and that recognition is finally coming. next year, the grammys will feature a category for best videogame score soundtrack for the first time. 0verdue? maybe. it feels like gaming music s really having a moment. lots of fans. really passionate fans.
into even a 10 hour game, let alone a 50 or 100 hour game, it takes an awful lot of talent and hard work not just from composers but everyone who works on game audio and recognising it is really important. and that recognition is finally coming. next year, the grammys will feature a category for best videogame score soundtrack for the first time. 0verdue? maybe. it feels like gaming music s really having a moment. lots of fans. really passionate fans. i would say there was a point where, perhaps, the wider musical establishment didn t respect videogame music, but i also think that s true for film music and tv music back in back in time. usually it just takes a bit of time for cultural and arts institutions to catch up, but i think we can safely say that we ve got there in the end. just like a lot of film scores, this is obviously pretty atmospheric. so although it s a perfectly