A developer named Obbe Vermeij, who’d worked as a technical director on the early 3D Grand Theft Auto trilogy, started sharing stories about the games’ development on his personal blog earlier this month. But, he wrote yesterday, that’s all over now. Kotaku picked out some of the stories to summarize — like that Rockstar considered a zombie game, or that one of the devs made a gun that shoots ragdoll characters to test GTA IV maps.