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GPU synchronization in Godot 4.3 is getting a major upgrade
GPU synchronization in Godot 4.3 is getting a major upgrade
GPU synchronization in Godot 4.3 is getting a major upgrade
Say goodbye to placing barriers, hello to the new acyclic graph
Related Keywords
Pavlo Muratov ,
Nvidia ,
Godot Engine ,
Vulkan Synchronization ,
Vulkan Validation Layers ,
Rendering Device ,
Directed Acyclic ,