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Gamification Helps Customers Manage Debt : comparemela.com
Gamification Helps Customers Manage Debt
Only 17% of U.S. consumers carry no debt, according to the study “The Credit Accessibility Series: Economic Malaise Exacerbating U.S. Consumer Debt Levels.”
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James Garvey ,
Karen Webster ,
Charlie Youakim ,
Chuck Fagan ,
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Accessibility Series ,
Debt Levels ,
Payment Streaks ,
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