comparemela.com
Home
Live Updates
Final Fantasy 7 Rebirth creative director didn't want "refle
Final Fantasy 7 Rebirth creative director didn't want "refle
Final Fantasy 7 Rebirth creative director didn't want "reflex-type" action without the strategic elements he considers "core" to the JRPG series
For the Square Enix developers behind Final Fantasy 7 Remake and its sequel Rebirth, moving the series to a more action-oriented take with its combat was a key focus, but still retaining the franchise
Related Keywords
Teruki Endo ,
Tetsuya Nomura ,
Square Enix ,
Iain Harris ,
,
Final Fantasy ,
Game Informer ,