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The Medium | Critical Consensus

Ever since the launch of Layers of Fear in 2016, Bloober Team has been steadily building its credentials as a creator of high quality horror games. Observer, Layers of Fear 2, Blair Witch; an unbroken run of releases that all mine a similar vein of psychological terror, always finding an audience, even if they never quite electrify the critics. The Medium, which launched last week, is the Polish studio s most ambitious game so far, and by some distance its most keenly anticipated. This is largely down to its appearance at the Xbox Series X|S showcase last year, where its moody, dramatic trailer played a starring role. It was also one of a very small handful of games that were both exclusive to Microsoft s new consoles and had a solid chance of launching within a few months of the hardware.

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