How Over 25 People Got Scammed Into Working At A Nonexistent Game Company
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Filed to:drakore studios
Brooke Holden had all but given up on breaking into the video game business.
She had gone to university in the United Kingdom to study game development, but realised partway through her degree that she hated coding. Holden had also come across horror stories about labour conditions in the game industry, where employees regularly work 60 to 80-hour weeks, and thought to herself,
no way, not me. But one year into a job as an office manager, Holden, 26, was still dreaming about getting into games, maybe applying for some sort of team management position.
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