Ballistic Weapons Complete Collection - APRIL 2021 NEWS UPDATE
I did not know we had a mounted division. Im sure you guys did! In this article, we shall be discussing the breakthrough of turrets and the expanse of the mounted division that is yet to come in the future updates. Posted by OJMoody on
Hi All,
Hope all is well. The team has been super busy and hard at work modding away at the parameters shown off back in the April 2021 update and are getting alot of work done on the newer content! We do thank you very much for your patience, as the parameter work can be alot of hard work and very time consuming to get it correct and working really well!
Ballistic Weapons Complete Collection - FEBRUARY 2021 NEWS UPDATE
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Ballistic Weapons Complete Collection - JANUARY 2021 NEWS UPDATE
First Article of the year! Going to be discussing content that was cut from the 1.0 Release and any possible interest for their return! Posted by OJMoody on
Hi All.
Hope you have all had an amazing new year. Gonna start of the new year with a nice bit of news for you all! With V1.3 only days away, We are already planning for the introductions of Weapons to V1.4. With The majority of Sergeant Kelly s Bonus packs, and Jiffys Content on the rise, I want to discuss some of the more recent developments which deserve alot more popularity. These packs are called the Skrith Wars Bonus packs. Compatible with Ballistic 2.5, these packs are slowly making it into the future updates, with one Skrith Wars weapons making it into 1.3 and planning two Skrith Wars weapons making it into 1.4.
Ballistic Weapons Complete Collection - DECEMBER 2020 NEWS UPDATE
AMPing old and new! In this article, we shall be showing off content which will change the way alot of weapons work while keeping the elemental function available or readily available for new and old weapons. Posted by OJMoody on
Hi All!
Hope all has been well and hope you are all having a lovely Christmas period! This month has been an interesting month regarding content and work. We have been hard at work refactoring the files so that not only can we reduce the amount of junk content that is not in use, but we can keep on top of where content is and what content is in use where. This work has taken us a little longer than expected but we are making great progress with this! Changes, balances and new weapons are still to come in the following updates, just our main concentration is on this first before its full steam ahead!
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