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WWE s New Day Morphin to Power Rangers Ahead of Boom Comic

A few months ago, Boom Studios announced that they’d be publishing a two-issue limited series starring WWE superstars The New Day. Meanwhile, last week

The Sunday Papers

Sundays are for cosying up by your 2000w convection heater to stay warm this winter. Here s a selection of the best games writing from the week.

GameStop Now Giving Cyberpunk 2077 Refunds Even If Game Is Opened

GameStop Now Giving Cyberpunk 2077 Refunds Even if Game is Opened The launch of Cyberpunk 2077 has been a complete fiasco and many players have been left trying to claim refunds for their game. According to Vice Games reporter Patrick Klepek, those who purchased their copy at GameStop should now be able to return it for a refund even if the game has been opened. Multiple GameStop employees have shown me a memo indicating the company is now accepting returns of Cyberpunk 2077, even if it’s been opened. Cyberpunk 2077 and redirected players to publisher CD Projekt RED. Now, the memo sent out to employees shows the retailer making a special exception for the game. They’re now allowing players to get a refund beyond the normal period. Their usual refund policy only allows players to return new game releases within 48 hours of purchase after the product has been opened. Players have seven days to return unopened items for a refund. After that, players can get an exchange for a ne

What We Remake

What We Remake To sign up for our daily newsletter covering the latest news, features and reviews, head HERE. For a running feed of all our stories, follow us on Twitter HERE. Or you can bookmark the Kotaku Australia homepage to visit whenever you need a news fix. From fan-made revamps like Black Mesa to the highest of AAA productions like Final Fantasy VII Remake, enhanced, often reimagined takes on familiar games packed the early months of 2020. Remakes tug at nostalgia and deliver a comfort that players seek desperately in complicated times. But many of these games forge new paths, interrupting the comfortable ritual of returning to our youths in favour of messier, bolder ambitions. What designers choose to remake faithfully, and where they forge new pathways, creates both excitement and tension. The end result might not be what everyone wants, but it’s what we have. And often, what we think we know about the old games doesn’t really apply anymore.

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