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An experiment: Attending a CounterPulse show, first online, then in person

An experiment: Attending a CounterPulse show, first online, then in person What distinct qualities would I get out of each separate medium, and what experiences would hold true across both? Lily Janiak April 27, 2021Updated: April 27, 2021, 6:59 pm Agnes Palotas looks at “Human/ID” by artist StratoFyzika at CounterPulse in San Francisco. Photo: Santiago Mejia, The Chronicle In July, the dance and performance art presenter CounterPulse asked its audiences what their attendance desires and safety preferences were, thinking it might be able to safely host indoor events again at its Tenderloin venue by fall. “This survey told us we should pump the brakes in reopening,” recalls Justin Ebrahemi, the company’s director of communications and advancement. “A lot of people were not comfortable being in a full house again or waiting in line to purchase a ticket.”

Neuroscientists tap gamers to learn how people problem-solve

Neuroscientists tap gamers to learn how people problem-solve Fans of Candy Crush Saga, Flow Free or Minesweeper should check out a challenging new mobile game app, hexxed, that will stretch your brain as it helps brain researchers understand human strategic thinking and perhaps improve the reasoning of artificial intelligence. Those who download hexxed will confront a game more challenging than most phone-based games, which can be played mindlessly while killing time or watching TV. Those playing hexxed must learn how to succeed with almost no instructions they have to figure out the rules on the fly. “I really wanted to avoid biasing the player as much as possible, so in a sense, it is at odds with one of the basic principles of game design: Use storylines to orient the player,” Agarwal said.

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