); }
Take-Two’s quarterly earnings report today landed with good news for the company. Along with the announcement that
GAAP net revenue did decrease slightly year-over-year dropping two percent from $831.3 million to $813.3 million. But buried in that drop is an interesting data point: Take-Two has seen a 15 percent year-over-year increase in in-game spending (dubbed “recurrent consumer spending” in its report), as more players spend money on virtual currency, add-on content, and other in-game purchases.
That’s a steady boost in activity for a company that’s seen rising revenue built on the back of digital spending. (It closed out its 2021 fiscal year with 87 percent of $3.4 billion net revenue flowing in just from digital sources.) In this quarter, that in-game spending accounted for 70 percent of total GAAP net revenue.
Red Dead Redemption 2 and Red Dead Online get DLSS boost - PC - News hexus.net - get the latest breaking news, showbiz & celebrity photos, sport news & rumours, viral videos and top stories from hexus.net Daily Mail and Mail on Sunday newspapers.
Red Dead Redemption 2 and Red Dead Online get DLSS boost hexus.net - get the latest breaking news, showbiz & celebrity photos, sport news & rumours, viral videos and top stories from hexus.net Daily Mail and Mail on Sunday newspapers.
Red Dead Online’s weekly updates frequently focus on one or two different Roles in the game at a time, and this week, the update is geared towards what’s perhaps the most Red Dead Role of all: The Bounty Hunter. Like past Bounty Hunter-focused updates, this one gives players a chance at bonus [.]