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Warner Bros Interactive has applied for a patent of Shadow of Mordor Nemesis system: Report- Technology News, Firstpost

Warner Bros. Interactive has applied for a patent on the nemesis system that is used in Shadow of Mordor and its sequel, Shadow of War. The system is one that personalises orc NPCs in response to actions players take against them, PC Gamer. As per the report, it is a patent for nemesis characters, forts, social vendettas and followers in computer games. The report cited Mark Brown s Game Maker s Toolkit video where he compared it to the patented floating arrow that tells players where to go in Crazy Taxi. Shadow of Mordor The report added that other games too have used similar mechanics to the nemesis system since it was established in

Warner Bros is trying to patent Middle-Earth: Shadow of Mordor s Nemesis system

Warner Bros is trying to patent Middle-Earth: Shadow of Mordor s Nemesis system
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Gamasutra - Postmortem: Monolith Productions Middle-earth: Shadow of Mordor

Michael de Plater is design director at WB Games studio Monolith Productions. Middle-earth: Shadow of Mordor shipped worldwide beginning Sept. 30, 2014. Shadow of Mordor was an ambitious game around which we built our current team here at Monolith Productions, and it was the first time many of us had worked together. For the majority of the team it was our first third person, open world action game not to mention our first “new gen” title. This combination of factors made it an enormously educational experience seeing how far we can improve. The following list is a small sample of our experience gained over the last three years in development. 

Middle-earth: Shadow of Mordor Servers are Now Closed

The servers for Middle-earth: Shadow of Mordor were due to be closed on December 30th. While that shutdown was initially delayed, the servers have now closed for good. The good news is that while some trophies were due to be taken down with the servers, those trophies and ultimately the Platinum will remain obtainable thanks to a last minute update. The announcement of the server closure caused a lot of upset within the game’s community. This reaction caused developer Monolith Productions to look for a last minute reprieve for the game’s trophies. While they did this, the server closure was delayed with the servers eventually going offline yesterday, January 12. An update from WB Games Support explains the changes they’ve made:

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