Michael de Plater is design director at WB Games studio Monolith Productions.
Middle-earth: Shadow of Mordor shipped worldwide beginning Sept. 30, 2014.
Shadow of Mordor was an ambitious game around which we built our current team here at Monolith Productions, and it was the first time many of us had worked together.
For the majority of the team it was our first third person, open world action game not to mention our first “new gen” title.
This combination of factors made it an enormously educational experience seeing how far we can improve. The following list is a small sample of our experience gained over the last three years in development.