Dragon Age 4 Set To Take Place In Tevinter
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BioWare is a massive video game development studio that’s known for delivering some pretty incredible RPG titles into the market. Over the years they have brought out a popular high fantasy RPG series known as
Dragon Age, a title that we’ve been waiting to dive into the next installment of for a good little while now. However, details of what to expect in this next thrilling chapter have been scarce.
While we’ve been waiting for more confirmations to come out regarding
Dragon Age 4 along with some new trailers or details regarding its release date, it looks like one confirmation managed to get put out into the public already. In a new book that details the history of BioWare, it included a passage regarding
Dragon Age 4 Setting Confirmed To Be Tevinter
For the first time you ll venture into the decadent and despotic realm of a ruling class of mages in the next Dragon Age.
The next Dragon Age game will take place in Tevinter, according to an official BioWare game development book. For fans of the series, the new setting suggests a lot about the story and conflicts that will be front-and-center in the anticipated sequel.
Eurogamer reports that the setting was confirmed in the book BioWare: Stories and Secrets from 24 Years of Game Development. This follows a hint that came at the end of Dragon Age Inquisition s Trespasser expansion, and will finally make good on a setting we ve previously only heard about secondhand.
Fade in. Updated on 25 January 2021
BioWare s fourth big Dragon Age game will be mainly set in Tevinter, an as-yet-unvisited land within the franchise s world of Thedas.
That s according to the studio s hulking BioWare: Stories and Secrets from 25 Years of Game Development book, which I picked up over the weekend.
For fans of the Dragon Age series, this confirmation will come as little surprise. The location was set up in the final scene of Dragon Age Inquisition s excellent Trespasser expansion - although this was over six years ago now, and many other plans for the future of the series have changed in the interim.
Project Revolver,” Rhodes revealed. “Beginning its life as a sequel to
Jade Empire,
Revolver evolved and changed course many times throughout its development. It was recently revealed in more detail in the book ‘
Bioware: Stories and Secrets from 25 Years of Game Development.’ To celebrate, I sifted through the archives and blew 15 years of dust off some of my favorite pieces from that project.”
According to the folks over at Unseen64,
Revolver was in development for almost five years before BioWare pulled the plug. The studio never officially talked about the project until the aforementioned book. Rumor has it that BioWare shifted its focus to
BioWare Artist Shares Concepts From Cancelled Revolver Project
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Image: Matt Rhodes / BioWare
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BioWare art director Matt Rhodes spent the holidays uploading some interesting concept art from
Revolver, a project that never saw the light of day.
Revolver was first conceived as a follow-up to 2005’s
Jade Empire that went through several iterations. The developers eventually dropped the ancient Chinese setting for sci-fi and shifted from a martial arts role-playing game to something more open-world before the game was quietly cancelled around 2009. Fortunately, a ton of early concept art still exists for the project.