now, this trial has been peer reviewed and published in thejournal of medical internal research. they had 20 kids in total playing video games for an average of 2.3 hours every day, and that was enough to bring about less pain and less need for morphine, showing how effective this non medical, non invasive hobby may be. 0k, me personally, i easily get vexed with video games if things don t go my way. but for these kids, not so much. the theory is that adolescent kids can gain more pleasure from video games than any other age range. i imagine he s in pain. another level! i imagine he s been in pain, but right now, that doesn t matter! because he s just fully absorbed and right now, all this is all he cares about. daniel here, for instance, was one of the first trialists
kids can gain more pleasure from video games than any other age range. i imagine he s in pain. another level! i imagine he s in pain, but right now, that doesn t matter! because he s just fully absorbed, and right now, all this is all he cares about. daniel here, for instance, was one of the first trialists and immediately saw the benefits.
i imagine he s been in pain. look, a medal! i imagine he s been in pain, but right now that doesn t matter. he s just fully absorbed, and right now, all this is all he cares about. daniel here, for instance, was one of the first trialists and immediately saw the benefits.
now, this trial has been peer reviewed and published in thejournal of medical internal research. they had 20 kids in total playing video games for an average of 2.3 hours every day, and that was enough to bring about less pain and less need for morphine, showing how effective this non medical, non invasive hobby may be. ok, me personally, i easily get vexed with video games if things don t go my way. but for these kids, not so much. the theory is that adolescent kids can gain more pleasure from video games than any other age range. i imagine he s in pain. another level! i imagine he s been in pain, but right now, that doesn t matter! because he s just fully absorbed and right now, all this is all he cares about. daniel here, for instance, was one of the first trialists
i imagine he s in pain. another level! i imagine he s in pain but right now, that does not matter! because he s just fully absorbed and right now, all this is all he cares about. daniel here, for instance, was one of the first trialists and immediately saw the benefits. and it all began when this psp was handed to a patient. and they similarly noticed how