What you need to know
Oculus Quest 2 hand tracking has been upgraded from 30Hz to 60Hz, increasing performance by at least 10%.
Developers will need to update their apps and games to take advantage of this new upgrade.
The new high fidelity mode requires more GPU resources, though, so apps may need to be further optimized before the switch is flipped.
Hand tracking is one of those really nifty things you can do on an Oculus Quest 2 but, because if its lack of consistency, you re not likely to stick with for too long. That might change just a bit today as developers begin to implement a brand new, higher-fidelity tracking mode that Facebook just introduced, which upgrades hand tracking from 30Hz to 60Hz.
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Once an experimental feature, great things were expected of Oculus Quest’s hand tracking yet that’s not really come to pass, with only a handful of titles utilising it. Oculus is trying to encourage more developers to give the feature a go by releasing two of its own projects,
First Steps With Hand Tracking and
Tiny Castles.
First Steps should sound familiar to most Oculus Quest users as the app came supplied with the original headset back in 2019. It helped introduce owners to the features of the device, mainly how to use the Oculus Touch controllers and what they were capable of.