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Transcripts for BBCNEWS My Baby 20240604 18:50:00

of a lot of work. i say beeps and boops, but some of those early theme songs were pretty clever, giving the feeling of chords it s something that astounded a young matt rogers, who s now been asked to arrange a new version of the theme tune to this, the 1987 zx spectrum game, chronos. i did like the game, but i used to load the game more to listen to the music. i would be sitting with my ear to the spectrum. and the thing was when i came to arrange it, i already knew it inside out, because i have known it for a long time. matt s challenge was notjust to transplant the original arrangement to an orchestra which, of course, wouldn t sound that great no, instead, he expanded it in length and in breadth. even the compositions of modern games like battlefield 2042 have to be interpretations,

Transcripts for BBCNEWS Click - Short Edition 20240604 21:50:00

bell hear you had a a lot of modern video games come with ready made orchestral scores, thatis with ready made orchestral scores, that is the music you hear in the game. but when you think about it, if you re trying to adapt music from a 1980s computer game, you re basically talking about taking beeps and boops that s all it is, just single notes and somehow adapting it and turning it into something that can be played by an orchestra this size. i mean, that s a hell of a lot of work. i say beeps and boops, but some of those early theme songs were pretty clever, giving the feeling of chords and multitrack audio even though computers could only create one sound at a time. it s something that astounded a young matt rogers, who s now been asked to arrange a new version of the theme tune to this, the 1987 zx spectrum game, chronos. i did like the game, but i used to load the game more

Transcripts for BBCNEWS Click - Short Edition 20240604 02:36:00

that is the music that you hear in the game. but when you think about it, if you re trying to adapt music from a 1980s computer game, you re basically talking about taking beeps and boops that s all it is, just single notes and somehow adapting it and turning it into something that can be played by an orchestra this size. i mean, that s a hell of a lot of work. i say beeps and boops, but some of those early theme songs were pretty clever, giving the feeling of chords and multitrack audio even though computers could only create one sound at a time. it s something that astounded a young matt rogers, who s now been asked to arrange a new version of the theme tune to this, the 1987 zx spectrum game, chronos. i did like the game, but i used to load the game more to listen to the music. i would be sitting with my ear to the spectrum. and the thing was when i came to arrange it, i already knew it inside out, because i have known it for a long time. matt s challenge was notjust to transpla

Transcripts for BBCNEWS Click 20240604 11:41:00

of a lot of work. i say beeps and boops, but some of those early theme songs were pretty clever, giving the feeling of chords and multitrack audio even though computers could only create one sound at a time. it s something that astounded a young matt rogers, who s now been asked to arrange a new version of the theme tune to this, the 1987 zx spectrum game, chronos. i did like the game, but i used to load the game more to listen to the music. i would be sitting with my ear to the spectrum. and the thing was when i came to arrange it, i already knew it inside out, because i have known it for a long time. matt s challenge was notjust to transplant the original arrangement to an orchestra which, of course, wouldn t sound that great no, instead, he expanded it in length and in breadth.

Transcripts for BBCNEWS Click 20240604 16:37:00

this is their electronic powerhouse set up. so especially for battlefield. so here you ve got a load of electronic stems from the original score, and they re being controlled individually and blended in with what the orchestra are doing. a lot of modern videogames come with ready made orchestral scores that is the music that you hear in the game. but when you think about it, if you re trying to adapt music from a 19805 computer game, you re basically talking about taking beeps and boops that s all it is, just single notes and somehow adapting it and turning it into something that can be played by an orchestra this size. i mean, that s a hell of a lot of work. i say beeps and boops, but some of those early theme songs were pretty clever, giving the feeling of chords and multitrack audio even though computers could only create one sound at a time. it s something that astounded a young matt rogers, who s now been asked to arrange a new version of the theme tune to this, the 1987 zx

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