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Warhammer 40K: Darktide author Dan Abnett on Space Marines and lasguns

Warhammer 40,000 is a universe of unparalleled scale. It’s a place where genetically modified super soldiers called Space Marines fight in bloody trenches against fearsome aliens. Above them, semi-sentient war machines the size of New York City blocks grapple with interdimensional demons. As you can imagine, that sort of narrative brinkmanship ultimately makes things difficult for video game developers. How do game developers make the player feel at risk, for instance, without also making them feel weak? How do they amp up the tension without making things so grim and dark that players simply don’t want to play any more? For developer Fatshark, makers of the upcoming cooperative shooter

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