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Why it matters: Often described as a 2D version of Minecraft, Terraria has seen widespread success since its launch in 2011. It had sold more than 30 million copies across 14 platforms as of last April and has received hundreds of updates, adding new content and evolving the game. It was about to add a fifteenth platform of compatibility, but Google dropped the ball.
Considering its popularity, it was no surprise when a Redditor discovered over the weekend a PEGI for a Google Stadia version of Terraria. Although never officially announced, it appears Re-Logic was bringing it to Google s cloud-gaming platform. However, studio founder Andrew Spinks seems to have unexpectedly canceled the port thanks to Google giving him the runaround.
On Twitter, Andrew Spinks aired his grievances over being locked out from his Google account and announced that Terraria will no longer be coming to Stadia.