Former Nintendo Employee Howard Phillips Is Launching A Tell-All Book About The Company
Share:
Retro fans will likely remember Howard Gamemaster Phillips. Having worked for Nintendo of America between 1981-1991, he became their spokesperson and was widely known for his vast knowledge of NES games. Now, he s back with a new book, launching
Gamemaster Classified: An Insider s Guide to Nintendo s Coming of Age on Kickstarter.
Not to be confused with GamesMaster s TV revival, this tell-all book promises to reveal Howard s insights from his time at Nintendo, including behind-the-scenes details about the Universal City Studios, Inc. v. Nintendo Co., Ltd. lawsuit over Donkey Kong. Ending on March 11th, it s already been funded, hitting just under $33,000 at the time of writing.
Captured on Nintendo Switch (Docked)
In August of 2016, the rapidly-declining Wii U eShop was graced by the release of a neat little indie game called Tadpole Treble. As the dream project from Matthew Taranto, a popular webcomic artist, Tadpole Treble easily proved itself to be a memorable and creative experience that we quickly fell in love with. Now, nearly five years on from its debut, a new version of this adorable game called Tadpole Treble Encore has come to the Switch eShop, promising a slightly revised take on the original. We’re happy to report that this game has lost none of its charm or fun in the years since release; it’s every bit a must-have buy for fans of rhythm games.
Interview: Tadpole Treble Encore creator talks about writing memorable songs & working with Nintendo
Matthew Taranto shares his story.
BitFinity’s hit indie music game
Tadpole Treble Encore splashed its way onto the Nintendo Switch eShop just a few days ago, and in light of this release, we caught up with one of its creators, Matthew Taranto, for a quick interview. Taranto discussed the inspiration behind his cute yet unconventional game, how difficult it was to write the songs for it, the technical aspects of porting the game to Switch, the game’s sales potential, and BitFinity’s relationship with Nintendo.
A slightly bigger fish in a much bigger pond.
A small team originally released Tadpole Treble on Wii U among other platforms in 2016, and it was a tremendous game that was held back by the wasteland that the Wii U was five (or six, seven, eight…) years ago. The developers at BitFinity have returned for another performance five years later, and it’s still a fun game that didn’t come to Switch cleanly but is still worth your time.
.no comment.
Tadpole Treble features what has to be the youngest player character in gaming: you control a tadpole named Baton who is taken away by a pelican as soon as they come out of the egg. Their job is simple: get back home by swimming through a group of waterways. The path itself is laid out like a musical staff, complete with each level starting with a treble clef. As Baton swims, they have one move: a tail slap which runs off every button. The slap doesn’t affect the predators in the water, but can be used to hit reeds of bamboo or cymbals