first. this is greenwich naval college in london with its brand new cycleway, play area, benches and bike park. it s an urban regeneration that didn t need any council approval and, in fact, it was only completed about ten minutes ago. yeah, it s a visualisation of how things could be. the kind of thing that you see skilled urban designers make, although this is betastreets a tool that can be used by anyone. quite often, you know, the visualisation can be done at the end of hundreds of thousands of pounds of design work, and the decision makers decide that they don t like it. and therein lies a bit of a problem because a lot of money and time has been spent getting there. we ve deliberately kept betastreets as a simple, easy to use tool for most people, and not something that you need to work in street
that didn t need any council approval and, in fact, it was only completed about ten minutes ago. yeah, it s a visualisation of how things could be. the kind of thing that you see skilled urban designers make, although this is betastreets a tool that can be used by anyone. quite often, you know, the visualisation can be done at the end of hundreds of thousands of pounds of design work, and the decision makers decide that they don t like it. and therein lies a bit of a problem because a lot of money and time has been spent getting there. we ve deliberately kept betastreets as a simple, easy to use tool for most people, and not something that you need to work in street design for two years to be able to do. the idea is that anyone, even me, can take a photo of their local area, upload it to betastreets, and the software will do a lot of the work for you. this tool analyses the photo to work out the geometry of the image, and that makes adding street furniture, cycle lanes and trees a do
of how things could be. the kind of thing that you see skilled urban designers make, although this is betastreets a tool that can be used by anyone. quite often, you know, the visualisation can be done at the end of hundreds of thousands of pounds of design work, and the decision makers decide that they don t like it. and therein lies a bit of a problem because a lot of money and time has been spent getting there. we ve deliberately kept betastreets as a simple, easy to use tool for most people, and not something that you need to work in street design for two years to be able to do. the idea is that anyone, even me, can take a photo of their local area, upload it to betastreets, and the software will do a lot of the work for you. this tool analyses the photo to work out the geometry of the image, and that makes adding street furniture, cycle lanes and trees a doddle. is that a sensible place to put a bike hanger? well. that s a no, then.
you need to work in street design for two years to be able to do. the idea is that anyone, even me, can take a photo of their local area, upload it to betastreets, and the software will do a lot of the work for you. this tool analyses the photo to work out the geometry of the image, and that makes adding street furniture, cycle lanes and trees a doddle. is that a sensible place to put a bike hanger? well. that s a no, then. laughter. this is chaos. this is. you do not want someone like me having a go at your street. let s bung a slide here over the kerb. so what you can do is you climb up there and then slide down onto the red bit of the road. have you got flumes? haven t got flumes, i m afraid. it s something we could add in. i can see the shadows of the tree are. yep. ..tracing across the bench there. 3d gaming engines like unity and unreal engine take care of the visuals, allowing objects and lighting to be easily manipulated and opening up a previously highly skilled profession to
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