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GitHub - vnmakarov/mir: A lightweight JIT compiler based on MIR (Medium Internal Representation) and C11 JIT compiler and interpreter based on MIR

A lightweight JIT compiler based on MIR (Medium Internal Representation) and C11 JIT compiler and interpreter based on MIR - GitHub - vnmakarov/mir: A lightweight JIT compiler based on MIR (Medium Internal Representation) and C11 JIT compiler and interpreter based on MIR

The Compiler Writer Resource Page

Resources for Amateur Compiler Writers I know complete pans of the literature are left out, but this is a page for amateur compiler writers. Anything that I did not find practical is not listed here. (I also did not include the things that I do not yet know!) All the remarks in grey and even the selection of documents are personal. If you have suggestions of papers to include, please contact me! Finally, the order of items in the various sections is totally arbitrary. Philosophy What every compiler writer should know about programmers. M. Anton Ertl. [pdf] Contains some good warnings about taking the

The Eisel-Lemire ParseNumberF64 Algorithm

12.5 (one two dot five) and return a 64-bit double-precision floating point number like 12.5 (twelve point five). Some numbers (like 12.3) aren’t exactly representable as an f64 but ParseNumberF64 still has to return the best approximation. In March 2020, Daniel Lemire published some source code for a new, fast algorithm to do this, based on an original idea by Michael Eisel. Here’s how it works. Preliminaries Fallback Implementation First, a caveat. The Eisel-Lemire algorithm is very fast (Lemire’s blog post contains impressive benchmark numbers, e.g. 9 times faster than the C standard library’s strtod) but it isn’t comprehensive. There are a small proportion of

A Complete Guide to LLVM for Programming Language Creators

A Complete Guide to LLVM for Programming Language Creators December 24, 2020 I have a small request: Share This On Twitter Who’s this tutorial for? This series of compiler tutorials is for people who don’t just want to create a toy language. You want objects. You want polymorphism. You want concurrency. You want garbage collection. Wait you don’t want GC? Okay, no worries, we won’t do that :P If you’ve just joined the series at this stage, here’s a quick recap. We’re designing a Java-esque concurrent object-oriented programming language Bolt. We’ve gone through the compiler frontend, where we’ve done the parsing, type-checking and dataflow analysis. We’ve desugared our language to get it ready for LLVM - the main takeaway is that objects have been desugared to structs, and their methods desugared to functions.

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