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Dread Templar Windows game

Dread Templar Windows game Dread Templar is a new retro FPS inspired by 90s shooter like Quake1, Blood, tells the story of a Demon Hunter entering hell for revenge. Lots of classic elements such as key cards, secret areas, no health regeneration, a large arsenal would be in it. Meanwhile, Dread Templar also has a modern skill-based FPS mechanic, such as powerful attack abilities, special movement abilities, upgradable weapon systems, etc. Features: Bullet time: A short bullet time will be triggered when you kill a demon, during bullet time everything will slow down but you ll move normally. Abilities: You can use some special abilities (most of them have a cooldown), such as throwing katanas, dash, etc.

Cheftastic!: Buffet Blast Windows game

Cheftastic!: Buffet Blast Windows game Cheftastic!: Buffet Blast is a top-down arcade shooter, in which you become a Chef and fight your way through the island to uncover the secrets hidden within. Smash crates, gather collectibles and solve puzzles while battling hordes of mutant vegetables. Take on the challenge and fight unique bosses each bringing a different style to tackle. Immerse yourself in our lush world full of vibrant locations and vivid colors. Mar 3 2021 News Veggie Fields is our first playable environment in the Project Chef game. It revolves around a common theme of lush green farmlands and evergreen forests, but each area you travel through will offer a fresh take on our unique gameplay that varies the play area and the encounters you will be faced with.

The Underside Windows, Switch game

The Underside Windows, Switch game The Underside is a rogue-lite, hack and slash, with up to 4-player local co-op, where you take the role of the last in line, bed monster-hunting family business. Hired by kids to eradicate the monsters living under their beds, venture to an imaginary plane where the monsters live, creating your own path with the contracts you selected before venturing in. Unlock different weapons in the fight for a good night’s sleep. Different contracts lead to different scenarios with unique bosses and enemies. Introduction In the last two weeks, we’ve been working on settling some much-needed art elements and bug hunting our previous code base, now we’re entering a new phase of development where we aim to finish adding the RPG systems in our game (dungeon items, different weapons and some more extensive enemy types) and start polishing the current experience, targeting a playable vertical slice of the game.

Intravenous Windows game

Intravenous Windows game A LOVE LETTER TO EARLY SPLINTER CELL GAMES You just entered the warehouse through the vent shaft as you hear voices from outside. They know you’re here. Someone must have tipped them off. You continue to stay in the shadows. You shoot out lights, flip off circuit breakers and lockpick doors. You are a silent assassin. You distract the guards by throwing bottles or imitating their wives voices. One by one you pick their lights out. Fuck. You’ve been compromised. You shoot out the next door lock and go in guns-blazing. In an adrenaline filled shootout you eliminate your target and barely manage to escape. Well done!

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