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In 2016, Marlee Delia and Anna Mavromati started an independent theater group. In 2020, the pandemic turned them into game designers.
With their small theater productions, a number that were connected to the Hollywood Fringe Festival, their Shine On Collective had seen the power of play through occasional scavenger hunts. Building upon the immersive theater movement popularized by the site-specific theatrical production “Sleep No More,” their intimate, budget-minded shows often required some form of audience participation.
But Delia had never designed an actual puzzle, and game design was never a goal of hers. When COVID-19 destroyed Shine On’s plans for a 2020 show, Delia cringed at some of the options presented to the group. She didn’t, for instance, want to take the collective’s theater to an online video platform such as Zoom.