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GitHub - eduard-permyakov/peredvizhnikov-engine: A fully lock-free game engine written in C++20

A fully lock-free game engine written in C++20. Contribute to eduard-permyakov/peredvizhnikov-engine development by creating an account on GitHub.

Is it finally time to remove the Python GIL?

The global interpreter lock is both a key component of the Python runtime and a major obstacle to multithreading. These are the plans to get around it or get rid of it.

Rust vs Haskell

Even though Rust and Haskell are quite different languages, they are also surprisingly alike. If you know Rust, you have a head start with Haskell, and vice versa.

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