The trade off of moving and shooting in
Valorant has been a frequent target of balance adjustments for Riot so far. Punishing movement too much can make the game feel unnecessarily slow and can lead to firefights that feel clunky. But not punishing movement enough causes the game to lose some of the tension and careful movement that helps make a tactical shooter like
On top of the changes to shooting, this patch also brings a fix for the Omen bug that caused his teleport to get stuck on the corners of certain objects. Now Omen players should have an easier time teleporting exactly where they mean to, instead of directly into the enemy’s crosshairs.
Valorant 2.02 Patch Notes Are Live Now
Riot s FPS is getting changes to rifle movement accuracy and Competitive mode, along with the usual bug fixes. The 2.02 patch for Valorant aims to start the process of fixing running accuracy, along with shifts to the Competitive system to help ensure players are reaching the proper rank faster while stabilizing the battle for top ranks.
One of the first things the patch is touching up is rifle movement accuracy. All rifles now have a much higher amount of error when moving and shooting. This is to help combat the sensation of running kills gained using rifles, and will make getting kills with rifles while moving more difficult (but not impossible if you can get close enough).