Ludics
Follows years of research and practice in emerging area of Ludic Studies and provides a necessary interdisciplinary road map to this relatively under-researched field
Explores Ludics across disciplines, domains, and histories in order to tease out connections that have been previously unexplored or under-appreciated
Provides both a critical perspective, building off of literature in Media Studies, Game Studies, Communications, Human Computer Interaction, and Civic Engagement, and an interventionist perspective, providing practical design insights for practitionerssee more benefits
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This book establishes play as a mode of humanistic inquiry with a profound effect on art, culture and society. Play is treated as a dynamic and relational modality where relationships of all kinds are forged and i
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UAE’s HBMSU launches gamification in higher education for students to deepen engagement levels in the learning process
EduGame integrates games into learning as a smart and effective higher education tool Sponsored by HBMSU s EduGame is a new gamification system that integrates games into learning Video Credit: Supplied
Smart learning environments can provide effective learning experiences that allow students to deepen levels of engagement, motivation and involvement in the learning process. UAE’s Hamdan Bin Mohammed Smart University (HBMSU) has introduced the concept of EduGame – a new gamification system that integrates games into learning – with the aim to make the learning experience more futuristic, skill based and fun.