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Teasing Out 'Tiger Lake Refresh': First Numbers Detail New Intel CPU Flagship for Thin Laptops

The "Tiger Lake-U Refresh" CPUs bring a new flagship ultralight CPU to Intel's line, the Core i7-1195G7. From 2021's virtual Computex, the company shared some early performance numbers.

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The Ascent Q&A - Neon Giant Shares Info on Game Length, Crossplay and The Game's Living World

May 7, 2021 09:00 EDT Few indie games can pull off an explosive debut as The Ascent did at the Xbox Series X showcase event in May 2020. Developed by the Swedish indie studio known as Neon Giant (founded by former Bulletstorm and Wolfenstein developers ), The Ascent impressed many right away with its blend of triple-A graphics production values and high-octane top-down shooting, a mix that we don t exactly see every day. But The Ascent promises much more than that, including classic roleplaying elements like character progression and loot, four-player coop support, and the ability to freely roam (vertically as much as horizontally) a cyberpunk world called Veles where the dominant megacorporation has just collapsed, leaving a vacuum of power.

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Warframe Xbox Series, Call of Tempestarii Q&A - One Step Closer to CrossPlay

Warframe has just launched on Xbox Series S|X alongside the Call of Tempestarii update, and we've spoken to Digital Extremes about it.

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The Big Dying Light 2 Q&A - Techland Opens Up on C-Engine Tech, Delays, Game Length & Much More

Mar 31, 2021 15:00 EDT The hype surrounding Dying Light 2 should come as no surprise to anyone who played the first installment, really, given how well that game fared both critically and commercially. While Polish developer Techland made hit games before, such as Dead Island and the Call of Juarez series, Dying Light was on another scale entirely with its over 18 million unique players across all platforms. The fan base is so huge that Techland still holds in-game events, such as the Zombie Hunt Event that took place last month as part of the celebrations for the game s sixth anniversary. Of course, fans also very much long for Dying Light 2 at this point. First announced at E3 2018, the sequel aims to be much more ambitious than the original as it adds a whole underlying RPG system based on choices and consequences.

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New 3DMark Mesh Shader test (DirectX 12 Ultimate) – Hartware

12. Februar 2021 (Auszug aus der Pressemitteilung) DirectX 12 Ultimate adds powerful new features and capabilities to DirectX 12 including DirectX Raytracing Tier 1.1, Mesh Shaders, Sampler Feedback, and Variable Rate Shading (VRS). Anzeige After DirectX 12 Ultimate was announced, we started adding new tests to 3DMark to show how games can benefit from these new features. Our latest addition is the 3DMark Mesh Shader feature test, a new test that shows how game developers can boost frame rates by using mesh shaders in the graphics pipeline. What is a mesh shader? Mesh shaders introduce a new approach to geometry processing that simplifies the graphics pipeline while also giving developers more flexibility and control.

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