Xbox’s Auto HDR support comes to Windows PC
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Image: The Coalition/Xbox Game Studios
The Auto HDR feature that Xbox Series X users have been enjoying since the console’s launch in November is coming to Windows PC gaming, giving about 1,000 games a boost to high dynamic range lighting and color.
HDR provides deeper contrast, richer color luminance, and a wider range of colors to a picture. You need an HDR-enabled monitor to take advantage of it, of course. There are natively rendered HDR games for PC already; Auto HDR upgrades the visuals of games mastered in standard dynamic range with DirectX 11 or DirectX 12.
12. Februar 2021
(Auszug aus der Pressemitteilung)
DirectX 12 Ultimate adds powerful new features and capabilities to DirectX 12 including DirectX Raytracing Tier 1.1, Mesh Shaders, Sampler Feedback, and Variable Rate Shading (VRS).
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After DirectX 12 Ultimate was announced, we started adding new tests to 3DMark to show how games can benefit from these new features.
Our latest addition is the 3DMark Mesh Shader feature test, a new test that shows how game developers can boost frame rates by using mesh shaders in the graphics pipeline.
What is a mesh shader?
Mesh shaders introduce a new approach to geometry processing that simplifies the graphics pipeline while also giving developers more flexibility and control.