Jordan Lemos, a writer for video games, has lived in three different cities over the past five years. He moved from Los Angeles to Quebec to Seattle, working on blockbusters such as Assassins Creed Odyssey and Ghost of Tsushima, because the jobs required it.
Big game companies are spread out across the globe, from Canada to Japan to France, which has forced many developers to relocate each time they are laid off or their contracts expire.
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