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Diablo Immortal enters alpha testing - and it seems great

But? Updated on 7 January 2021 Two years after its unveiling at BlizzCon 2018 met a hostile reaction from fans, Diablo Immortal - the Diablo game that commits the terrible sins of not being Diablo 4, and being a mobile game - has broken a long, cowed silence. After that reception, Blizzard was unlikely to do anything with the game until it had something substantial to show, and so it has proved. At a Zoom briefing with the developers earlier this week, press were told that the game was entering a very limited public technical alpha test that has just gone live as you read this. We were also given early access to the alpha, so I ve had a chance to try it out, albeit briefly.

Itemization In Diablo Immortal

Diablo Immortal! Originally Posted by Blizzard Entertainment (Official Post) The Technical Alpha is a small-scale, early test of Diablo Immortal that will primarily include players from Australia. You can find more details on the Technical Alpha in our Alpha Announcement blog, but even if your region isn’t part of the test, we’re not going to leave you in the dark. No Diablo game is complete without a deep, rich, and rewarding loot system. Diablo Immortal aims to be true to its itemization roots while pushing the envelope but it has different itemization needs and goals than a traditional action-RPG. We want to give you exciting choices and plenty of flexibility so you can build your character your way, with the understanding that no two Diablo games are (or should be) alike.

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