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Reflection Capture News Today : Breaking News, Live Updates & Top Stories | Vimarsana

Bright Life engine

Bright Life is an upcoming 3D flora generation toolkit to allow indie game developers to create flourishing ecosystems instantly.

Bright Life Devlog – Getting Started with UI, OpenGL & PBR news

Bright Life starts to take shape with a new user interface, integration of OpenGL, and the core of the PBR rendering pipeline.

Getting closer to simulating the real world: Applying ray tracing in games

Before diving into ray tracing ( RT for short), let s first take a look at how illumination works in the real world. From the micro-perspective, the surface of an object illuminated by a ray of light is not perfect and smooth but has a lot of small bumps we call this a micro-surface. When light hits this uneven surface, the bumpiness causes light to be reflected in different directions, creating nuances in the real world. Given the huge number of light reflections and their complex pathways, it is extremely demanding from a computational perspective to simulate real-world lighting conditions in this manner. Until recently, the process was typically restricted to images rendered offline.

Getting closer to simulating the real world: Applying ray tracing in games

Getting closer to simulating the real world: Applying ray tracing in games
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