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USGIF Releases Modeling, Simulation, and Gaming Technical Paper

GISuser.com USGIF Releases Modeling, Simulation, and Gaming Technical Paper March 9, 2021 By Editor Advancing the Interoperability of Geospatial Intelligence Tradecraft with 3D Modeling, Simulation, and Game Engines Herndon, Virginia (March 8, 2021) The United States Geospatial Intelligence Foundation (USGIF), in cooperation with the Open Geospatial Consortium (OGC), published a technical paper, , as a means to highlight technology trends that are influencing the convergence of GEOINT and the Modeling, Simulation, and Gaming (MS&G) tradecraft. The emergence of the geospatially enabled enterprise has opened up new opportunities in the applications of 3D/4D analytics, artificial intelligence/machine learning decision-support systems, and game-engine applications supporting mission rehearsal and virtual training. This technical paper identifies gaps that can be filled through training and education to bridge the divide between communities of practice and spur the evolution of ope

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